Base stats
Level 1 → 20. Stats that never change are hidden.
Abilities
Hitting an enemy with a Basic Attack provides 1 stack of Combustion. Hitting an enemy god provides 2. At 4 stacks Agni's next Flame Wave or Rain Fire will ignite all enemies hit, dealing [6% INT] Magical Damage every 0.5s for 3s. When Agni kills an enemy god, he goes on a Hot Streak. When on a Hot Streak, Combustion is fully charged and using Flame Wave or Rain Fire does not consume Combustion.
Hot Streak Duration: 10 seconds
Summon a cloud of noxious fumes which deals [5% INT] Magical Damage every second. Hitting the fumes with any of your other abilities detonates the gas, Stunning and dealing [20% INT] Magical Damage to enemies in the area.
Notes:
- Fumes last for 10 seconds. Applies 40% Healing Reduction.
Explosion Damage: 20 / 40 / 60 / 80 / 100
Healing Reduction: 40
Damage: 10 / 20 / 30 / 40 / 50
Tick Count: 11
Cooldown: 13
Cost: 60 / 65 / 70 / 75 / 80
Radius: 3.2
Summon a wave of fire, dealing [65% INT] Magical Damage.
Notes:
- Ignites Noxious Fumes
Damage: 100 / 155 / 210 / 265 / 320
Cooldown: 15 / 14.5 / 14 / 13.5 / 13
Cost: 60 / 65 / 70 / 75 / 80
Range: 8
Radius: 2.6
Dash forward and leave a trail of fire behind you. Enemies that enter the area take [15% INT] Magical Damage every .5s for 2s.
Notes:
- Flame trail lasts for 3s
- Ignites Noxious Fumes
Damage: 20 / 30 / 40 / 50 / 60
Tick Count: 4
Cooldown: 16
Cost: 40 / 50 / 60 / 70 / 80
Range: 9.6
Summon a meteor, dealing [60% INT] Magical Damage. You can have up to 3 charges of this ability.
Notes:
- Ignites Noxious Fumes
Damage: 115 / 165 / 205 / 250 / 295
Cooldown: 20
Cost: 90
Range: 10.4
Radius: 3.2
Your Basic Attacks now Ignite enemies, dealing [3 + 1.5% STR] Magical Damage over time and stacking up to 5 times.
Notes:
- Flame Wave and Rain Fire consume Ignite stacks, dealing a burst of [30 + 70% STR] Magical Damage.
- For every stack of Ignite, Combustion deals 25% more damage.
- Rain Fire has reduced INT Scaling ([65% INT] → [20% INT]).
Ignite Duration: 3s
Max Ignite Stacks: 5
Ignite Stacks Per Basic: 1
Ignite Stacks Per Critical Strike: 1
Ignite Tick Damage: 3
Ignite Tick Scaling: 1.5% STR
Combustion Burst Base Damage: 30
Combustion Burst Scaling: 70% STR
Combustion Bonus Per Ignite Stack: 25%
Damage: 10
Damage Per Level: 5
Summon a cloud of noxious fumes which deals [20% INT] Magical Damage every second. Hitting the fumes with any of your other abilities detonates the gas, Stunning and dealing [20% INT] Magical Damage to enemies in the area.
Notes:
- Fumes last for 10 seconds. Applies 40% Healing Reduction.
Damage: 20 / 40 / 60 / 80 / 100
Healing Reduction: 40
Cooldown: 13
Cost: 60 / 65 / 70 / 75 / 80
Radius: 3.2
Summon a wave of fire, dealing [65% INT] Magical Damage.
Notes:
- Ignites Noxious Fumes
Damage: 100 / 155 / 210 / 265 / 320
Cooldown: 15 / 14.5 / 14 / 13.5 / 13
Cost: 60 / 65 / 70 / 75 / 80
Range: 8
Radius: 2.6
Dash forward and leave a trail of fire behind you. Enemies that enter the area take [15% INT] Magical Damage every .5s for 2s.
Notes:
- Flame trail lasts for 3s
- Ignites Noxious Fumes
Damage: 20 / 30 / 40 / 50 / 60
Tick Count: 4
Cooldown: 16
Cost: 40 / 50 / 60 / 70 / 80
Range: 9.6
Summon a meteor, dealing [20% INT] Magical Damage. You can have up to 3 charges of this ability.
Notes:
- Ignites Noxious Fumes
Damage: 115 / 165 / 205 / 250 / 295
Cooldown: 20
Cost: 90
Range: 10.4
Radius: 3.2
Your Basic Attacks now ignite enemies dealing [3 + 1.5% STR] Magical Damage over time and stacking 5 times. Flame Wave and Rain of Fire consume ignites dealing a burst of [30 + 70% STR] damage. Rain of Fire has 45% reduced INT Scaling. [65% INT -> 20% INT] For every stack of Ignite, Combustion deals 25% more damage.
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