Cabrakan
- Mayan
- Magical
- Jungle
- Support
- Solo
Base stats
Level 1 → 20. Stats that never change are hidden.
Abilities
You and nearby allies take reduced damage. Deal increased damage to enemies that damage you or your nearby allies. You also gain 1% Damage Mitigation per 100 Item Protections. (Not granted to allies)
Damage Increase: 3
Damage Mitigations: 4
Debuff Duration: 4
Become enraged, increasing your Movement Speed and Attack Speed. While active, your next successful Basic Attack will Stun and deal bonus [45% INT + 80% STR] Magical Damage.
Notes:
- Gain Haste and Immunity to Slows and Roots while this effect is active.
- This ability ignores Diminishing Returns.
Attack Speed: 70
Buff Duration: 5
Damage: 90 / 140 / 190 / 240 / 290
Movement Speed: 15 / 20 / 25 / 30 / 35
Stun Duration: 0.8
Cooldown: 14
Cost: 50 / 55 / 60 / 65 / 70
Clash your shields, unleashing a concussive blast that deals [50% INT] Magical Damage. Taking damage charges your shields, granting Protections.
Notes:
- At Max Stacks, gain access to Enhanced Refraction Shield on a separate cooldown.
- Enhanced Refraction Shield's concussive blast deals [70% STR] Magical Damage and Stuns enemies.
- Restores Mana per enemy hit by Refraction Shield, or [0.5% Max Health] Health per enemy hit by Enhanced Refraction Shield.
- Can only heal from up to 4 enemies per use
- Bonus Heal Scaling: 0.5% Max Health
Buff Duration: 8
Damage: 50 / 95 / 140 / 185 / 230
Enhanced Cooldown: 12
Enhanced Damage: 70 / 120 / 170 / 220 / 270
Heal: 10 / 13 / 16 / 19 / 22
Mana Restore: 10 / 14 / 18 / 22 / 26
Max Stacks: 5
Protections: 3 / 4 / 5 / 6 / 7
Stun: 0.9 / 1 / 1.1 / 1.2 / 1.3
Max Heal Targets: 4
Cooldown: 12
Cost: 10
Repeatedly slam the ground, Trembling and dealing [15% STR + 15% INT] Magical Damage to enemies every 0.5 seconds while pulling them toward you in a Vortex. (Calculated as 6 ticks for the calculator)
Notes:
- Refire for a stronger quake that deals [50% STR] Magical Damage and Cripples enemies, and incurs an increased cooldown.
- No longer procs On Ability Use item effects
Cripple Duration: 1
Damage: 10 / 18 / 26 / 34 / 42
Refire Cooldown: 12
Refire Damage: 50 / 90 / 130 / 170 / 210
Tremble Duration: 0.55
Tick Count: 20
Cooldown: 4
Cost: 20 / 30 / 40 / 50 / 60
Stomp the ground to create a fissure that deals [60% INT + 80% STR] Magical Damage to enemies in its path. From the fissure, five pieces of earth erupt to form a wall.
Notes:
- Refire the ability to destroy all pieces at once.
Damage: 150 / 250 / 350 / 450 / 550
Cooldown: 90 / 85 / 80 / 75 / 70
Cost: 50 / 55 / 60 / 65 / 70
Range: 5.6
Become enraged, increasing your Movement Speed and Attack Speed. While active, you become Stealthed; your next successful Basic Attack will Slow and deal bonus [45% INT + 80% STR] Magical Damage.
Notes:
- Gain Haste and Immunity to Slows and Roots while this effect is active.
Attack Speed: 70
Buff Duration: 5
Damage: 90 / 140 / 190 / 240 / 290
Movement Speed: 15 / 20 / 25 / 30 / 35
Stealth Duration: 5s
Slow Strength: 20-25%
Slow Duration: 2.5
Cooldown: 14
Cost: 50 / 55 / 60 / 65 / 70
Clash your shields, unleashing a concussive blast that deals [50% INT] Magical Damage. Taking damage charges your shields, granting Protections.
Notes:
- At Max Stacks, gain access to Enhanced Refraction Shield on a separate cooldown.
- Enhanced Refraction Shield's concussive blast deals [70% STR] Magical Damage and deals bonus damage.
- Restores Mana per enemy hit by Refraction Shield, or [0.5% Max Health] Health per enemy hit by Enhanced Refraction Shield.
- Can only heal from up to 4 enemies per use
- Bonus Heal Scaling: 0.5% Max Health
Buff Duration: 8
Damage: 50 / 95 / 140 / 185 / 230
Enhanced Cooldown: 12
Enhanced Damage: 70 / 120 / 170 / 220 / 270
Heal: 10 / 13 / 16 / 19 / 22
Mana Restore: 10 / 14 / 18 / 22 / 26
Max Stacks: 5
Protections: 3 / 4 / 5 / 6 / 7
Max Heal Targets: 4
Enhanced Refraction Shield Damage: 70 / 130 / 190 / 250 / 310
Cooldown: 12
Cost: 10
Spawn a vision that repeatedly slams the ground, dealing [15% STR + 15% INT] Magical Damage 8 times while pulling enemies toward you in a Vortex.
Notes:
- On the final hit, Slow enemies and deal [40% INT + 50% STR] Magical Damage.
- Refire for a stronger quake that deals [50% STR] Magical Damage and Cripples enemies, and incurs an increased cooldown.
Cripple Duration: 1
Damage: 10 / 18 / 26 / 34 / 42
Refire Cooldown: 12
Refire Damage: 50 / 90 / 130 / 170 / 210
Tremble Duration: 0.55
Slow Strength: 20-25%
Slow Duration: 2.5
Tremor Tick Damage: 5 / 9 / 13 / 17 / 21
Tremor Final Damage: 40 / 65 / 90 / 115 / 140
Tremor Tick Count: 8
Tick Count: 8
Cooldown: 4
Cost: 20 / 30 / 40 / 50 / 60
Stomp the ground to create a fissure that deals [60% INT + 80% STR] Magical Damage to enemies in its path. From the fissure, five pieces of earth erupt to form a wall.
Notes:
- Refire the ability to destroy all pieces at once.
Damage: 150 / 250 / 350 / 450 / 550
Cooldown: 90 / 85 / 80 / 75 / 70
Cost: 50 / 55 / 60 / 65 / 70
Range: 5.6
Seismic Crush Stealths you and Slows enemies instead of Stunning. Refraction Shield stacks energy by dealing damage and deals bonus damage instead of a Stun. Tremors spawns a vision dealing [15% STR + 15% INT] Magical Damage 8 times and then Slowing on the final hit, dealing [40% INT + 50% STR] Magical Damage. You teleport to a location before casting Tectonic Shift, each Wall having less Health.
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