Cerberus
- Greek
- Magical
- Solo
- Support
Base stats
Level 1 → 20. Stats that never change are hidden.
Abilities
Any time a nearby enemy god is Healed, that Heal is reduced by 40% and you receive 60% +1% per level of the Heal.
Notes:
- The amount stolen is based off of the base heal effect and does not include any increase or reduction applied
- Severing an enemy's soul increases Healing stolen from them by 20% for 5s
Spit venom with your snake tail that passes through enemies dealing [20% INT] Magical Damage.
Notes:
- If your dog heads are alert, they also spit venom, but each projectile that hits the same target deals 20% less damage.
- Each head is alerted by landing a basic attack and all are alerted after Ghastly Breath is used
- When all heads are alert the snake tail projectile Stunstargets. The stun is 75% less effective within 2.5 meters
Damage: 55 / 80 / 105 / 130 / 155
Stun Duration: 1.1 / 1.2 / 1.3 / 1.4 / 1.5
Tick Count: 4
Cooldown: 13 / 12.5 / 12 / 11.5 / 11
Cost: 60 / 65 / 70 / 75 / 80
Range: 8
Radius: 0.56
Your heads release a cone of noxious breath dealing [12.5% INT] Magical Damage repeatedly (7 times) to enemies in front of you.
Notes:
- Enemies hit have their Magical Protection reduced up to 3 times
- Enemies in the center of the breath are Slowed up to 3 times
- Firing this ability immediately alerts all of your heads
- Killing souls with this ability enhances its damage by 15% for the remaining duration up to 3 times. At 3 stacks the entire area immediately applies 3 stacks of the Slow
Slow %: 8 / 9 / 10 / 11 / 12
Damage: 20 / 30 / 40 / 50 / 60
Max Prot Shred Stacks: 3
Mag Prot Shred Per Stack: 3 / 4.5 / 6 / 7.5 / 9
Prot Shred Duration: 2
Tick Count: 7
Cooldown: 14
Cost: 60 / 65 / 70 / 75 / 80
Leap forward dealing [60% INT] Magical Damage to enemies and severing their souls when you land.
Notes:
- Killing a soul Heals you and reduces Soul Expulsion's cooldown by 2s
Heal From Gods: 15 / 30 / 45 / 60 / 75
Heal From Minions: 10 / 15 / 20 / 25 / 30
Damage: 80 / 120 / 160 / 200 / 240
Soul Health: 50 / 60 / 70 / 80 / 90
Cooldown: 15
Cost: 55
Raise all enemy Gods into the air, severing their souls and dealing [55% INT] Magical Damage to them before pulling them in front of you. Using this ability alerts all of your heads
Damage: 180 / 255 / 330 / 405 / 480
Cooldown: 105
Cost: 60 / 65 / 70 / 75 / 80
Radius: 4.8
Your heads release a cone of noxious breath dealing [12.5% INT] Magical Damage repeatedly (7 times) to enemies in front of you.
Notes:
- Enemies hit have their Magical Protection reduced up to 3 times
- Enemies in the center of the breath are Slowed up to 3 times
- Firing this ability immediately alerts all of your heads
- Killing souls with this ability enhances its damage by 15% for the remaining duration up to 3 times. At 3 stacks the entire area immediately applies 3 stacks of the Slow
Slow %: 8 / 9 / 10 / 11 / 12
Damage: 20 / 30 / 40 / 50 / 60
Max Prot Shred Stacks: 3
Mag Prot Shred Per Stack: 3 / 4.5 / 6 / 7.5 / 9
Prot Shred Duration: 2
Max Duration: 30 Seconds
Tick Count: 7
Cooldown: 14
Cost: 60 / 65 / 70 / 75 / 80
Leap forward dealing [60% INT] Magical Damage to enemies and severing their souls when you land.
Notes:
- Killing a soul reduces Soul Expulsion's cooldown by 2s
Damage: 80 / 120 / 160 / 200 / 240
Cooldown: 15
Cost: 55
Raise all enemy Gods into the air (Knock Up only), severing their souls and dealing [120% STR + 100% INT] Magical Damage to them. Using this ability alerts all of your heads.
Damage: 180 / 255 / 330 / 405 / 480
Cooldown: 90
Cost: 60 / 65 / 70 / 75 / 80
Radius: 4.8
Ghastly Breath ticks an additional time for every 3 god souls you have killed but souls no longer heal. Stygian Torment now only knocks up targets.
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