Fenrir
- Norse
- Physical
- Jungle
Base stats
Level 1 → 20. Stats that never change are hidden.
Abilities
Your Runes are activated by successful basic attacks, or by activating abilities. At five Runes your next Ability becomes Empowered and gains an additional effect.
Savagely Leap forward, dealing [85% STR + 30% Protections] Physical Damage when you land.
Notes:
- When Empowered, Stun all enemies in the area, then remove all Runes
- If not Empowered, gain 3 Runes
Damage: 85 / 145 / 205 / 265 / 325
Stun: 0.75
Cooldown: 15
Cost: 50 / 55 / 60 / 65 / 70
Range: 8.8
Unleash a howl, gaining increased Strength, Attack Speed, and Lifesteal.
Notes:
- When Empowered, nearby allied gods also gain increased Lifesteal
- If not Empowered, gain 3 Runes
Attack Speed Buff: 20 / 22.5 / 25 / 27.5 / 30
Buff Duration: 6
Lifesteal Buff: 8 / 8.5 / 9 / 9.5 / 10
Strength Buff: 15 / 20 / 25 / 30 / 35
Cooldown: 13
Cost: 60 / 65 / 70 / 75 / 80
Gain Protections, Leap forward, and grab onto an enemy, dealing [45% STR] Physical Damage repeatedly to all nearby enemies.
Notes:
- You are Displacement Immune while Channeling
- When Empowered, deal [60% STR] Physical Damage repeatedly instead, then all Runes are consumed
- If not Empowered, gain 1 Rune per successful hit. Applies 40% Healing Reduction.
Damage: 50 / 75 / 100 / 125 / 150
Increased Damage: 50 / 75 / 100 / 125 / 150
Magical Protection Buff: 5 / 8 / 11 / 14 / 17
Magical Protection Buff Per Level: 2
Physical Protection Buff: 5 / 8 / 11 / 14 / 17
Physical Protection Buff Per Level: 2
Healing Reduction: 40
Tick Count: 4
Cooldown: 11
Cost: 60 / 65 / 70 / 75 / 80
Range: 4.8
Grow massive in size, and your next next basic attack deals [115% STR] Physical Damage and can Pick Up an enemy god and carry them to any position.
Notes:
- Gain increased Movement Speed, Physical Protection, and Magical Protection and become CC Immune while massive
Carry Duration: 1.75
Damage: 200 / 275 / 350 / 425 / 500
Duration: 4
Magical Protection Buff: 20 / 30 / 40 / 50 / 60
Movement Speed Buff: 75
Physical Protection Buff: 20 / 25 / 30 / 35 / 40
Cooldown: 110
Cost: 50 / 55 / 60 / 65 / 70
Savagely Leap forward, dealing [85% STR + 30% Protections] Physical Damage when you land.
Notes:
- When Empowered, Stun all enemies in the area, then remove all Runes
- If not Empowered, gain 3 Runes
Damage: 85 / 145 / 205 / 265 / 325
Stun: 0.75
Stun Duration: 1
Cooldown: 15
Cost: 50 / 55 / 60 / 65 / 70
Range: 8.8
Unleash a howl, gaining increased Strength, Attack Speed, and Lifesteal (reduced values). Applies these buffs to all allies in an area around you.
Notes:
- Fenrir is also healed for 30% of his allies' lifesteal
Attack Speed Buff: 20 / 22.5 / 25 / 27.5 / 30
Buff Duration: 6
Lifesteal Buff: 8 / 8.5 / 9 / 9.5 / 10
Strength Buff: 15 / 20 / 25 / 30 / 35
% Attack Speed: 10 / 12.5 / 15 / 17.5 / 20
STR Buff: 15 / 17.5 / 20 / 22.5 / 25
Buff Duration (Seconds): 6
Cooldown: 13
Cost: 60 / 65 / 70 / 75 / 80
Gain Protections, Leap forward, and grab onto an enemy, dealing [60% STR] Physical Damage repeatedly to all nearby enemies.
Notes:
- You are Displacement Immune while Channeling
- When Empowered, deal [60% STR] Physical Damage repeatedly instead, then all Runes are consumed
- If not Empowered, gain 1 Rune per successful hit. Applies 40% Healing Reduction.
- Protections last 4s
Damage: 20 / 35 / 50 / 65 / 80
Increased Damage: 50 / 75 / 100 / 125 / 150
Magical Protection Buff: 5 / 8 / 11 / 14 / 17
Magical Protection Buff Per Level: 2
Physical Protection Buff: 5 / 8 / 11 / 14 / 17
Physical Protection Buff Per Level: 2
Healing Reduction: 40
Protections while channeling: 5 / 8 / 11 / 14 / 17
Protections while channeling (Per Level): 2.5
Protection Buff Duration: 4
Protections while channeling Brutalize: 5 / 8 / 11 / 14 / 17
Protections while channeling Brutalize (Per Level): 2.5
Slow %: 15
Max Slow %: 60
Slow Duration (Seconds): 2
% STR Scaling: 20
Tick Count: 4
Cooldown: 11
Cost: 60 / 65 / 70 / 75 / 80
Range: 4.8
Grow massive in size, and your next next basic attack deals [100% STR] Physical Damage and can Pick Up an enemy god and carry them to any position.
Notes:
- Gain increased Movement Speed, Physical Protection, and Magical Protection and become CC Immune while massive
Carry Duration: 1.75
Damage: 200 / 275 / 350 / 425 / 500
Duration: 4
Magical Protection Buff: 20 / 30 / 40 / 50 / 60
Movement Speed Buff: 75
Physical Protection Buff: 20 / 25 / 30 / 35 / 40
Cooldown: 110
Cost: 50 / 55 / 60 / 65 / 70
Brutalize deals less damage but applies a stacking Slow. Seething Howl's Buff effects are decreased, but applies to all allies in an area around him. Fenrir is also healed from 30% of his allies lifesteal.
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