Hecate
- Greek
- Magical
- Middle
Base stats
Level 1 → 20. Stats that never change are hidden.
Abilities
You may interact with things to empower them.
Notes:
- Interacting with an allied Structure creates a zone which regenerates health and mana
- Interacting with an ally who has recently killed a god will increase both your and that ally's Strength and Intelligence
Buff Duration: 300
Channel Time: 2
HP Regen Buff: 2
HPRegen Per Lvl: 0.25
INT Buff: 8
STR Buff: 5
INT Buff Per Level: 3.2
STR Buff Per Level: 2
Mana Regen Buff: 2
Mana Regen Per Level: 0.25
Buff Window: 30
Fire a projectile that deals [75% INT] Magical Damage to enemies. This projectile will linger for 1 second and deal the same damage to enemies in this lingering area. In Hex Form, this ability Mesmerizes enemies hit. In Power Form, this ability applies a mark that causes the enemy to take an additional [2% INT] Magical damage when hit by god abilities or basic attacks.
Damage: 80 / 125 / 170 / 215 / 260
Bonus Damage: 10 / 13 / 16 / 19 / 22
Deploy Time: 1
Mesmerize Duration: 1
Mark Duration: 5
Cooldown: 12
Cost: 60
Range: 11.2
Create a Sigil that charges up when gods activate abilities in a large area.
Notes:
- Reactivate to call down the Sigil and deal a minimum of [50% INT] Magical Damage to enemies in the targeted area
- Damage can increase to 160% Base Damage/Scaling when fully charged [Calculated as fully charged here]
Damage: 80 / 130 / 180 / 230 / 280
%Damage Increase Per Charge: 5
Max Charge Count: 12
Cooldown: 9
Cost: 50 / 60 / 70 / 80 / 90
Range: 9
Grant yourself or an ally a Magical Shield, absorbing Magical damage.
Notes:
- Deals [70% INT] Magical Damage near whomever is shielded
- Activating this increases your Movement Speed, and gives Spell Eater 3 Charges
Buff Duration: 5
Damage: 75 / 120 / 165 / 210 / 255
Movement Speed Buff: 5 / 7.5 / 10 / 12.5 / 15
Shield Health: 90 / 155 / 220 / 285 / 350
Cooldown: 12
Cost: 30 / 35 / 40 / 45 / 50
Range: 8.8
Radius: 3.2
Open two portals between realms, Stunning, then Displacing enemy gods to the opposite portal.
Notes:
- Deals [80% INT] Magical Damage to enemies
- You and allied gods can Interact with the portals to Teleport between them
Damage: 320 / 370 / 420 / 470 / 520
Stun Duration: 1
Cooldown: 90
Cost: 90
Range: 14
Radius: 4.8
You may interact with things to empower them.
Notes:
- Interacting with an allied Structure creates a zone which regenerates health and mana
- Interacting with an ally who has recently killed a god will increase both your and that ally's Strength and Intelligence
Buff Duration: 300
Channel Time: 2
HP Regen Buff: 2
HPRegen Per Lvl: 0.25
INT Buff: 8
STR Buff: 5
INT Buff Per Level: 3.2
STR Buff Per Level: 2
Mana Regen Buff: 2
Mana Regen Per Level: 0.25
Buff Window: 30
Fire a projectile that deals [75% INT] Magical Damage to enemies. This projectile will linger for 1 second and deal the same damage to enemies in this lingering area. In Hex Form, this ability Mesmerizes enemies hit. In Power Form, this ability applies a mark that causes the enemy to take an additional [3.5% INT] Magical damage when hit by god abilities or basic attacks.
Damage: 80 / 125 / 170 / 215 / 260
Bonus Damage: 10 / 13 / 16 / 19 / 22
Deploy Time: 1
Mesmerize Duration: 1
Cooldown: 12
Cost: 60
Range: 11.2
Create a Sigil that reduces enemy ability damage in the area. Each time an enemy ability is cast, a projectile lands and explodes at their location, dealing [20% INT] Magical Damage and proccing ability item effects.
Notes:
- Longer cooldown
Damage: 80 / 130 / 180 / 230 / 280
Projectile Damage: 60 / 90 / 120 / 150 / 180
% Ability Damage Reduction: 10
Cooldown Increase: 3 Seconds
Duration (Seconds): 4
Max Charge Count: 12
Cooldown: 9
Cost: 50 / 60 / 70 / 80 / 90
Range: 9
Grant yourself or an ally a Magical Shield, absorbing Magical damage.
Notes:
- Deals [85% INT] Magical Damage near whomever is shielded
- Activating this increases your Movement Speed, and gives Spell Eater 3 Charges
Buff Duration: 6
Damage: 85 / 130 / 175 / 220 / 265
Movement Speed Buff: 5 / 7.5 / 10 / 12.5 / 15
Shield Health: 90 / 155 / 220 / 285 / 350
Cooldown: 12
Cost: 30 / 35 / 40 / 45 / 50
Range: 8.8
Radius: 3.2
Open two portals between realms, Stunning, then Displacing enemy gods to the opposite portal.
Notes:
- Deals [80% INT] Magical Damage to enemies
- You and allied gods can Interact with the portals to Teleport between them
Damage: 320 / 370 / 420 / 470 / 520
Stun Duration: 1
Cooldown: 90
Cost: 90
Range: 14
Radius: 4.8
Spell Eater can no longer be refired but instead reduces enemy ability damage in the area. Additionally, each time an enemy ability is cast, a projectile lands and explodes at their location. Dealing [20% INT] Magical damage to enemies caught in the explosion and proccing ability item effects with each projectile. Spell Eater now has a longer cooldown.
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