Janus
- Roman
- Magical
- Middle
Base stats
Level 1 → 20. Stats that never change are hidden.
Abilities
When you pass through a Portal or Threshold, your next ability deals [20% INT] bonus Magical Damage. Stacks up to 2 times.
Max Stacks: 2
Open a portal on a surface.
Notes:
- Wall portals create a passage to the other side for yourself
- Ground portals Banishes you and enemies upwards, dealing [70% INT] Magical Damage to enemies on landing
Damage: 80 / 135 / 190 / 245 / 300
Cooldown: 12
Cost: 70
Launch two linked portals, dealing [95% INT] Magical Damage to enemies in their path
Notes:
- Hitting an enemy with both portals deals [20% INT] bonus Magical DamageProjectile passes through and damages all enemies, and passes through walls.
Damage: 100 / 165 / 230 / 295 / 360
Secondary Damage: 20 / 33 / 46 / 59 / 72
Cooldown: 9
Cost: 60 / 65 / 70 / 75 / 80
Range: 11.2
Unleash a rift that Slows enemies and grants Movement Speed to allies who cross it.
Notes:
- Slowed enemies are Phased, causing your abilities to deal [25-45% INT] bonus Magical Damage and Magical Damage you deal ignores 15% of their Magical Protection from your abilities
- Passive: You and allies also gain stacking Movement Speed when crossing the rift or passing through a portal
Scaling Increase: 25 / 30 / 35 / 40 / 45
Slow Duration: 3
Slow Strength: 25
Movement Speed: 15
Buff Duration: 6
Rift Duration: 3 / 3.5 / 4 / 4.5 / 5
Cooldown: 12
Cost: 50 / 55 / 60 / 65 / 70
Range: 8.8
Fire a global projectile that deals up to [90% INT] + [110% INT] Magical Damage and opens portals for allies on any surface it passes.
Notes:
- You are CC Immune while firing
- Damage increases with distance traveled
- Projectile passes through and damages all enemies, and passes through walls.
- Cannot deal damage to enemies in the fountain
Damage: 300 / 375 / 450 / 525 / 600
Cooldown: 110
Cost: 70
Builds mentor builds
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