Kali
- Hindu
- Physical
- Jungle
- ADC
Base stats
Level 1 → 20. Stats that never change are hidden.
Abilities
Mark a god. Gain Physical Penetration against that god. Killing that god restores Health [20% Max HP]. Assists restore less Health [7.5% Max HP]. You also gain bonus gold bounty [15% Bonus Gold]. Additionally, Basic Attacks and most abilities apply Rupture to enemies.
Notes:
- If a marked target dies, the enemy god closest to Kali becomes marked
- You can use 'Interact' in the fountain to change your marked target
Penetration: 10%
Max Rupture Stacks: 5
Leap dealing [80% STR] Physical Damage to enemies when landing. Heal [20-60] Health if this ability landed on an enemy.
Notes:
- If you landed on an enemy god, heal for 6% of their missing health
- If you landed on multiple gods, restore based on the god that would heal you the most
- Applies 2 stacks of Rupture
Damage: 85 / 140 / 195 / 250 / 305
Heal: 20 / 30 / 40 / 50 / 60
Cooldown: 13
Cost: 60
Range: 8.8m
Radius: 2.4m
Throw 3 blades forward, each dealing [25% STR + 30% INT] Physical Damage and applying a bleed. The bleed deals [5% STR + 7% INT] Physical Damage every .5s for 3s.
Notes:
- Applies 1 stack of Rupture for each blade hit
Damage: 35 / 45 / 55 / 65 / 75
Bleed DOT: 5 / 10 / 15 / 20 / 25
Tick Count: 9
Cooldown: 12 / 11.5 / 11 / 10.5 / 10
Cost: 60 / 65 / 70 / 75 / 80
Range: 11.2m
Radius: 0.48m
Stun enemies with incense, gaining bonus STR and INT. Siphon targets, dealing [15% STR + 30% INT] Physical Damage and healing 8-16 Health per hit. Deal [8% STR + 10% INT] Physical Damage and Heal [4% INT] per Rupture stack, consuming them.
Notes:
- All heals after the first are reduced by 80%. The strongest heal is resolved first.
- Non-god targets with a stack of Rupture are damaged and restore health as if they had 3 stacks.
Damage: 40 / 65 / 90 / 115 / 140
Bonus Damage: 8 / 13 / 18 / 23 / 28
Heal: 18 / 26 / 34 / 42 / 50
Bonus Heal: 8 / 10 / 12 / 14 / 16
Stun Duration: 0.8s
Strength: 8 / 12 / 16 / 20 / 24
Intelligence: 12 / 17 / 22 / 27 / 32
Buff Duration: 4s / 4.5s / 5s / 5.5s / 6s
Cooldown: 15
Cost: 60
Become immune to death, displacement, slows, and roots. Deal [4% STR + 6% INT] Physical Damage to nearby enemies every 0.25s for its duration.
Notes:
- If you are below 15% Health when the ultimate ends, you are restored to 15% of your Health
- Each hit applies 1 stack of Rupture
Damage: 16 / 19 / 22 / 25 / 28
Duration: 3.5s / 3.75s / 4s / 4.25s / 4.5s
Tick Count: 14
Cooldown: 90
Cost: 60 / 70 / 80 / 90 / 100
Radius: 3.2m
Mark a god. Gain Physical Penetration against that god. Killing that god restores Health [20% Max HP]. Assists restore less Health [7.5% Max HP]. You also gain bonus gold bounty [15% Bonus Gold]. Additionally, Basic Attacks and most abilities apply Rupture to enemies.
Notes:
- If a marked target dies, the enemy god closest to Kali becomes marked
- You can use 'Interact' in the fountain to change your marked target
Penetration: 10%
Max Rupture Stacks: 5
Rupture Damage: 20 + 8 Per Level
Rupture Healing: 7 + 3 Per Level
Throw 3 blades forward, each dealing [30% INT + 25% STR] Physical Damage and applying a bleed. The bleed deals [5% STR + 7% INT] Physical Damage every .5s for 3s.
Notes:
- Applies 1 stack of Rupture for each blade hit
Damage: 35 / 45 / 55 / 65 / 75
Bleed DOT: 5 / 10 / 15 / 20 / 25
Tick Count: 9
Cooldown: 12 / 11.5 / 11 / 10.5 / 10
Cost: 60 / 65 / 70 / 75 / 80
Range: 11.2m
Radius: 0.48m
Knock Back enemies with incense and apply Rupture, gaining bonus STR and INT. Siphon targets, dealing [30% INT + 15% STR] Physical Damage and healing per hit.
Damage: 40 / 65 / 90 / 115 / 140
Bonus Damage: 8 / 13 / 18 / 23 / 28
Heal: 18 / 26 / 34 / 42 / 50
Bonus Heal: 8 / 10 / 12 / 14 / 16
Strength: 8 / 12 / 16 / 20 / 24
Intelligence: 12 / 17 / 22 / 27 / 32
Buff Duration: 4s / 4.5s / 5s / 5.5s / 6s
Stun Duration: 0.8s
Cooldown: 15
Cost: 60
Gain combat stats for the duration. Your Basic Attacks apply 2 Rupture stacks and pierce. Lower cooldown; resets cooldown on Mark kills.
Duration: 3.5s / 3.75s / 4s / 4.25s / 4.5s
Strength: 15 / 17.5 / 20 / 22.5 / 25
Intelligence: 15 / 17.5 / 20 / 22.5 / 25
Attack Speed: 20 / 22.5 / 25 / 27.5 / 30
Lifesteal: 10
Damage: 16 / 19 / 22 / 25 / 28
Tick Count: 14
Cooldown: 90
Cost: 60 / 70 / 80 / 90 / 100
Radius: 3.2m
Kali's Basics are ranged. Rupture procs at 5 stacks to deal damage & heal her. Incense doesn't stun or proc Rupture but knocks back & applies Rupture. Destruction doesn't damage, prevent death, or give immunities but gives stats, has a lower cooldown, resets cooldown on Mark kills, makes her Basics apply 2 Rupture stacks and pierce.
Builds mentor builds
Snapshots saved calculator results you can reopen
No snapshots featured for this god yet.