Neith
- Egyptian
- Physical
- ADC
- Middle
Base stats
Level 1 → 20. Stats that never change are hidden.
Abilities
Your abilities either create or detonate Weaves.
Notes:
- Detonating Weaves deals [20% STR + 20% INT] Physical Damage to nearby enemies and Roots them
- You gain a stacking Attack Speed and Intelligence increase per Weave detonated
% Attack Speed Per Stack: 4
% Of STR as Additional Attack Speed Per Stack: 3
Buff Duration: 30
Base Damage: 25
Base Damage Per Level: 5
INT Buff: 8
INT Buff Per Level: 0.4
Max Stacks: 3
Root Duration: 1
Fire a Spirit Arrow projectile that deals [95% STR + 75% INT] Physical Damage and Roots enemies.
Notes:
- This ability detonates Weaves that it hits
- This arrow passes through everything
Damage: 80 / 145 / 210 / 275 / 340
Root Duration: 1
Cooldown: 13 / 12.5 / 12 / 11.5 / 11
Cost: 40 / 50 / 60 / 70 / 80
Range: 10.4
Radius: 0.56
Unravel the world weaves, dealing [90% INT + 50% STR] Damage and slowing enemies enemies in an area.
Notes:
- This ability creates a Weave
- You Heal [5% INT] Health for each enemy hit
- Hitting a god Heals for [5% INT] Health instead
Damage: 80 / 130 / 180 / 230 / 280
Minion Heal: 11 / 15 / 19 / 23 / 27
Slow Duration: 2 / 3 / 3.5 / 4
Slow Strength: 30%
God Heal: 25 / 32 / 39 / 46 / 54
Cooldown: 12
Cost: 50 / 60 / 70 / 80 / 90
Range: 8.8
Radius: 3.2
Deal [60% INT] Physical Damage to enemies in front of you, then Leap backwards.
Notes:
- This ability detonates Weaves that it hits
Damage: 85 / 130 / 175 / 220 / 265
Cooldown: 15 / 14.5 / 14 / 13.5 / 13
Cost: 50 / 55 / 60 / 65 / 70
Charge up and fire an arrow across the world, locked on to an enemy god and ignoring obstacles.
Notes:
- The arrow deals [105% STR + 90% INT] Physical Damage and Stuns
- You can fire the arrow before it is fully charged, but it will deal less damage
Damage: 200 / 250 / 300 / 350 / 400
Stun Duration: 1
Cooldown: 100
Cost: 80 / 90 / 100 / 110 / 120
Your abilities either create or detonate Weaves.
Notes:
- Detonating Weaves deals [20% STR + 20% INT] Physical Damage to nearby enemies
- You gain a stacking Attack Speed and Intelligence increase per Weave detonated
- Buff duration is reduced but Attack Speed gained is much higher
- Using World Weaver provides max stacks of Broken Weave
% Of STR as Additional Attack Speed Per Stack: 3
Base Damage: 25
Base Damage Per Level: 5
INT Buff: 8
INT Buff Per Level: 0.4
Buff Duration (Seconds): 15
% Attack Speed Buff Per Stack: 15
Max Buff Stacks: 6
Fire a Spirit Arrow projectile that deals [95% STR + 75% INT] Physical Damage and Roots enemies.
Notes:
- This ability detonates Weaves that it hits
- This arrow passes through everything
Damage: 80 / 145 / 210 / 275 / 340
Root Duration: 1
Cooldown: 13 / 12.5 / 12 / 11.5 / 11
Cost: 40 / 50 / 60 / 70 / 80
Range: 10.4
Radius: 0.56
Unravel the world weaves, dealing [80% INT + 55% STR] Damage and slowing enemies enemies in an area.
Notes:
- This ability creates a Weave
- You Heal [5% INT] Health for each enemy hit
- Hitting a god Heals for [5% INT] Health instead
Damage: 80 / 130 / 180 / 230 / 280
Minion Heal: 11 / 15 / 19 / 23 / 27
Slow Duration: 2 / 3 / 3.5 / 4
Slow Strength: 30%
God Heal: 25 / 32 / 39 / 46 / 54
Cooldown: 12
Cost: 50 / 60 / 70 / 80 / 90
Range: 8.8
Radius: 3.2
Deal [60% INT] Physical Damage to enemies in front of you, then Leap backwards.
Notes:
- This ability detonates Weaves that it hits
Damage: 85 / 130 / 175 / 220 / 265
Cooldown: 15 / 14.5 / 14 / 13.5 / 13
Cost: 50 / 55 / 60 / 65 / 70
Charge up and fire an arrow across the world, locked on to an enemy god and ignoring obstacles.
Notes:
- The arrow deals [105% STR + 90% INT] Physical Damage and Stuns
- You can fire the arrow before it is fully charged, but it will deal less damage
- Using World Weaver provides max stacks of Broken Weave
Damage: 200 / 250 / 300 / 350 / 400
Stun Duration: 1
Cooldown: 100
Cost: 80 / 90 / 100 / 110 / 120
Broken Weave explosions no longer Root enemies and the Buff has a reduced duration however the Attack Speed gained is much higher. Additionally using World Weaver provides max stacks of Broken Weave.
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