Base stats
Level 1 → 20. Stats that never change are hidden.
Abilities
Killing a god grants a brief increase to Movement Speed, Strength, and Intelligence.
Buff Duration: 10
% INT Buff: 10
MSBuff: 4
Max Stacks: 2
% STR Buff: 10
Leap forward, dealing [75% STR] Physical Damage to nearby enemies as you land.
Notes:
- If you have a Shield from Raven Shout, it explodes upon landing
Damage: 120 / 170 / 220 / 270 / 320
Cooldown: 14 / 13.5 / 13 / 12.5 / 12
Cost: 40 / 45 / 50 / 55 / 60
Range: 8.8
Radius: 2.4
Gain a [40% STR + 50% INT] Health Shield for a duration.
Notes:
- While the shield has HP, Odin pulses [5% INT + 4% STR] Physical Damage every second around himself
- After the duration, the Shield explodes dealing Physical Damage equal to the remaining Shield Health to nearby enemies
- If the Shield is at full HP when it explodes, it deals 15% Bonus Physical Damage instead
Bonus Damage: 15
Shield Health: 100 / 155 / 210 / 265 / 320
Damage: 100 / 150 / 200 / 250 / 300
Pulse Damage: 10 / 15.5 / 21 / 26.5 / 32
Cooldown: 14 / 13.5 / 13 / 12.5 / 12
Cost: 45 / 50 / 55 / 60 / 65
Charge up, pulsing damage around you twice, then throw your spear. This spear Pierces gods, but can only stun the first god hit.
Notes:
- The pulses deal [60% INT] Physical Damage and Slow.
- The spear deals [75% STR] Physical Damage and Stuns if fired after two pulses
- If you refire the spear early, nearby allies get Attack Speed and this ability has a 40% reduced cooldown
Attack Speed Buff: 30 / 32.5 / 35 / 37.5 / 40
Attack Speed Buff Dur: 4
Damage: 50 / 80 / 110 / 140 / 170
Spear Damage: 60 / 115 / 170 / 225 / 280
Stun Duration: 0.9
Tick Count: 3
Cooldown: 14 / 13.5 / 13 / 12.5 / 12
Cost: 50 / 60 / 70 / 80 / 90
Range: 8.8
Create a spear ring of walls that impedes enemies and gain a stack of your passive.
Notes:
- Enemies in the area cannot Heal, and have reduced Strength and Intelligence
- Enemies who leave the area take [75% STR] Physical Damage and are Slowed, unless exiting through segment of the ring destroyed by basic attacks. Enemy gods who die in the ring grant a permanent stacking 5 STR and 8 INT buff.
Damage: 120 / 190 / 260 / 330 / 400
INTDebuff: -15 / -17.5 / -20 / -22.5 / -25
STRDebuff: -15 / -17.5 / -20 / -22.5 / -25
Slow Amount: 25
Slow Duration: 5
Cooldown: 100 / 95 / 90 / 85 / 80
Cost: 100
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