Pele
- Polynesian
- Physical
- Solo
- Jungle
Base stats
Level 1 → 20. Stats that never change are hidden.
Abilities
When you drop below 50% health, gain increased Strength and Lifesteal. This effect has a cooldown.
Str Buff Per Lvl: 2
Lifesteal %: 15
STR Buff: 10
Buff Duration: 6
Cooldown: 30
Fires a Magma projectile that deals [65% STR] Physical Damage and grants fuel per enemy hit. At max range the Magma persists and fires additional shard projectiles back to you, dealing [15% STR] Physical Damage to enemies.
Notes:
- The number of shards returning is dependent on the rank of this ability.
- Pele has 2 charges of this ability.
Damage: 70 / 110 / 150 / 190 / 230
Fuel Regen: 10
Return Damage: 25
Return Projectiles: 1 / 2 / 3 / 4 / 5
Tick Count: 3
Cooldown: 13
Cost: 40 / 45 / 50 / 55 / 60
Range: 9.6
Deal [65% STR] Physical Damage and Knock Up enemies around you. At ranks 3 and 5 this area gains an additional explosion areas, which deal [45% STR] Physical Damage and a smaller Knock Up.
Notes:
- Activating this ability while using Magma Rush grants a large Movement Speed boost during the pre-fire of Eruption.
Damage: 85 / 130 / 175 / 220 / 265
Damage Outer: 140 / 140 / 140 / 180 / 220
Rings: 1 / 1 / 2 / 2 / 3
Cooldown: 14
Cost: 60 / 65 / 70 / 75 / 80
Repeatedly deal [5% STR] Physical Damage to nearby enemies and gain movement speed while this ability is active. Magma Rush uses Fuel for its duration and has no cooldown.
Notes:
- Reactivate this ability to amplify the effect, expending more fuel but dealing increased [15% STR] Physical Damage and gaining additional movement speed.
Amped Damage: 30 / 45 / 60 / 75 / 90
Amped Fuelcost: 10
Damage: 15 / 20 / 25 / 30 / 35
Fuelcost: 5
Movment: 30
Amped Movment: 60
Tick Count: 20
Cooldown: 1
Cost: 10
Become CC Immune then Dash forward dealing [60% STR] Physical Damage and Slowing the first enemy God hit, and firing a cone attack that deals [40% STR] Physical Damage to other enemies.
Notes:
- For the next 10 seconds or 4 attacks, every time you basic attack an enemy, you deal reduced damage and also fire a cone attack.
Cone Damage: 100 / 140 / 180 / 220 / 260
Damage: 180 / 255 / 330 / 405 / 480
Slow: 30 / 32.5 / 35 / 37.5 / 40
Slow Duration: 3
Cooldown: 90
Cost: 100
Range: 9.7
When you drop below 50% health, gain increased Protections. This effect has a cooldown.
Notes:
- Fuel is only gained from Pyroclast and when damaged by enemies
Buff Duration: 6
Heal Per Tick: 3 / 5 / 7 / 9 / 11
% Item Health Heal Scaling: 1
Amped Heal Per Tick: 6 / 10 / 14 / 18 / 22
Amped % Item Health Heal Scaling: 2
Protections: 10
Protections Per Level: 1
Fuel Gain When Hit By Minion: 0.5
Fuel Gain When Hit By a God: 6
Cooldown: 30
Fires a Magma projectile that deals [60% STR] Physical Damage and grants fuel per enemy hit. At max range the Magma persists and fires additional shard projectiles back to you, dealing [10% STR] Physical Damage to enemies.
Notes:
- The number of shards returning is dependent on the rank of this ability.
- Pele has 2 charges of this ability.
Damage: 60 / 100 / 140 / 180 / 220
Fuel Regen: 10
Return Damage: 20
Return Projectiles: 1 / 2 / 3 / 4 / 5
Tick Count: 3
Cooldown: 13
Cost: 40 / 45 / 50 / 55 / 60
Range: 9.6
Deal [65% STR] Physical Damage and Knock Up enemies around you. At ranks 3 and 5 this area gains an additional explosion areas, which deal [45% STR] Physical Damage and a smaller Knock Up.
Notes:
- Activating this ability while using Magma Rush grants a large Movement Speed boost during the pre-fire of Eruption.
Damage: 85 / 130 / 175 / 220 / 265
Damage Outer: 140 / 140 / 140 / 180 / 220
Rings: 1 / 1 / 2 / 2 / 3
Cooldown: 14
Cost: 60 / 65 / 70 / 75 / 80
Repeatedly deal [5% STR] Physical Damage to nearby enemies and gain Movement Speed while this ability is active. Magma Rush uses Fuel for its duration and has no cooldown.
Notes:
- Provides Healing while active
Damage: 10 / 15 / 20 / 25 / 30
Movment: 30
Enhanced Base Damage: 20 / 35 / 50 / 65 / 80
Fuel Cost: 5
Healing: 3 / 5 / 7 / 9 / 11
Tick Count: 15
Cooldown: 1
Cost: 10
Become CC Immune then Dash forward dealing [60% STR] Physical Damage and Slowing the first enemy God hit, and firing a cone attack that deals [40% STR] Physical Damage to other enemies.
Notes:
- For the next 10 seconds or 4 attacks, every time you basic attack an enemy, you deal reduced damage and also fire a cone attack.
Cone Damage: 100 / 140 / 180 / 220 / 260
Damage: 180 / 255 / 330 / 405 / 480
Slow: 30 / 32.5 / 35 / 37.5 / 40
Slow Duration: 3
Cooldown: 90
Cost: 100
Range: 9.7
You only gain Fuel from Pyroclast and when damaged by enemies instead of over time. Pele no longer gains fuel from item procs dealing damage to her. Magma Rush can no longer be refired but now provides Healing. Additionally Everlasting Flame now provides Protections instead of Strength and Lifesteal, and Volcanic Lightning damage no longer has Strength Scaling.
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