Rama
- Hindu
- Physical
- ADC
Base stats
Level 1 → 20. Stats that never change are hidden.
Abilities
Your Astral Quiver generates an Astral Arrow every 12s.
Notes:
- Each Basic Attack hit reduces the time to generate an Astral Arrow by 3s. The first hit of Astral Arrow will also trigger this effect.
- The first time a fired Astral Arrow hits an enemy, it has a chance to drop to the ground.
- Dropped Astral Arrows last for 10s, and picking one up restores 10 Mana.
Drop Chance: 30
Drop Chance Per Level: 1
Switch to a more powerful arrow that deals an additional [20% STR] Physical Damage, pierces, and Slows enemies.
Notes:
- While this ability is active, each Basic Attack consumes 1 Astral Arrow and Mana.
Damage: 5 / 10 / 15 / 20 / 25
Slow: 10
Slow Duration: 1.5
Slow Stacks: 3
Cooldown: 12
Cost: 15
Focus your mind and gain increased Attack Speed.
Notes:
- When activating this ability, if there are any dropped Astral Arrows within 8.8m of you, automatically collect them.
- While this buff is active, every third successful Basic Attack on an enemy god will immediately generate an Astral Arrow.
Attack Speed Buff: 40 / 45 / 50 / 55 / 60
Duration: 6
Cooldown: 15 / 14 / 13 / 12 / 11
Cost: 40 / 45 / 50 / 55 / 60
Roll in the direction you are currently traveling.
Notes:
- For the next 5s after rolling, your next Basic Attack will have Haste and consume an Astral Arrow, Crippling all enemies hit and dealing an additional [55% STR] Physical Damage.
Cripple Duration: 1 / 1.25 / 1.5 / 1.75 / 2
Damage: 50 / 70 / 90 / 110 / 130
Cooldown: 11
Cost: 50 / 55 / 60 / 65 / 70
Launch yourself into the air for up to 5s and shoot 3 powerful arrows at the ground that deal [75% STR] each, with each successive shot dealing increasing Physical Damage while decreasing in size.
Notes:
- Each Astral Arrow consumed reduces the cooldown of this ability by 0.4s.
Damage % Per Shot: 70 / 85 / 100
Damage: 250 / 330 / 410 / 490 / 570
Tick Count: 3
Cooldown: 90
Cost: 80
Range: 32
When out of Astral Arrows, reload.
Notes:
- Attack Speed is significantly decreased
- While Infinite Arrows is active, Astral Arrows are not consumed
Drop Chance: 30
Drop Chance Per Level: 1
Base Attack Speed: .7
Attack Speed Per Level: .012
Reload Time (Base): 1 second
Astral Strike is always active: your arrows deal an additional [20% STR] Physical Damage, pierce, and Slow enemies.
Notes:
- Attack Speed is significantly decreased
- When out of Astral Arrows, reload
- While Infinite Arrows is active, Astral Arrows are not consumed
Damage: 5 / 10 / 15 / 20 / 25
Slow: 10
Slow Duration: 1.5
Slow Stacks: 3
Max Slow Stacks: 2
Slow Duration: 1s
STR Scaling: 5 / 10 / 15 / 20 / 25
Cooldown: 12
Cost: 15
Focus your mind and gain increased Attack Speed.
Notes:
- When activating this ability, if there are any dropped Astral Arrows within 8.8m of you, automatically collect them.
- While this buff is active, every third successful Basic Attack on an enemy god will immediately generate an Astral Arrow.
Attack Speed Buff: 40 / 45 / 50 / 55 / 60
Duration: 6
Cooldown: 15 / 14 / 13 / 12 / 11
Cost: 40 / 45 / 50 / 55 / 60
Launch yourself into the air for up to 5s and shoot 3 powerful arrows at the ground that deal [75% STR] each, with each successive shot dealing increasing Physical Damage while decreasing in size.
Notes:
- Each Astral Arrow consumed reduces the cooldown of this ability by 0.4s.
Damage % Per Shot: 70 / 85 / 100
Damage: 250 / 330 / 410 / 490 / 570
Tick Count: 3
Cooldown: 90
Cost: 80
Range: 32
Astral Strike is always active, but you no longer regen Astral Arrows and your Attack Speed is significantly decreased. When out of Astral Arrows, reload. While Infinite Arrows is active, Astral Arrows are not consumed. Astral Arrow also has increased [15% STR] Scaling.
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